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O Elliot Scheiner δεν ειναι φαν της ντολμπυ και του ατμος 
Στα σχολια βρισκει κανεις και την αποψη του Martin Rieger απο VR https://www.vrtonung.de/
,, Hey, 3d audio expert here. I'm happy to see a video where the hype is demystified. I agree that Atmos is great for films, but not necessarily for music. But I disagree that it 2:06 "I don't think it works for music". This is true for most of the mixes out the currently, but it doesn't mean it's impossible. I know people (Ammermann, Lindberg) that have been working in the field for more than a decade and know how it's done. But as Elliot says the approach to just taking stereo stems and upmixing them to Atmos isn't the way to go. Composing and producing in 3d audio is where the holy grail is. I wrote a very detailled article on my blog. And please don't forget: immersive audio can do so much more than "music" - storytelling, VR, AR etc. and this is very it's not just a gimmick, but can overcome the boundaries of stereo. Cheers!,,

Στα σχολια βρισκει κανεις και την αποψη του Martin Rieger απο VR https://www.vrtonung.de/
,, Hey, 3d audio expert here. I'm happy to see a video where the hype is demystified. I agree that Atmos is great for films, but not necessarily for music. But I disagree that it 2:06 "I don't think it works for music". This is true for most of the mixes out the currently, but it doesn't mean it's impossible. I know people (Ammermann, Lindberg) that have been working in the field for more than a decade and know how it's done. But as Elliot says the approach to just taking stereo stems and upmixing them to Atmos isn't the way to go. Composing and producing in 3d audio is where the holy grail is. I wrote a very detailled article on my blog. And please don't forget: immersive audio can do so much more than "music" - storytelling, VR, AR etc. and this is very it's not just a gimmick, but can overcome the boundaries of stereo. Cheers!,,